PEPPER PANIC
MADE FOR : https://itch.io/jam/ultimate-ai-powered-game-jam-3
**PEPPER PANIC** is a curry-fuelled bullet-heck. You're a hovering pepper shaker guarding a pot of curry. Ingredients leap from the bench — pepper them mid-flight before they settle. Airborne kills score 1.5×. Once they hit the curry, they drift, swarm, or just refuse to die.
Watch the spoon.
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## How to play
- **WASD** — move inside the pot
- **Left click** — pepper shot (fire rate scales with combo)
- **Right click** — curry powder blast (wide cone, warms the pot, adds spice)
- **Survive 8 waves (~4 minutes)** to finish the dish
- **10 strikes and the kitchen closes** — spoon, airborne ingredients, and the pot rim all hurt
## Pick your curry
Six curries, each with its own ingredient roster, soundtrack, and cooking notes:
- 🍗 **Chicken** — home-style, mid-week classic
- 🥩 **Beef** — slow-simmered, weekend project
- 🐷 **Pork** — rich, belly-forward
- 🐐 **Goat** — celebratory, slow-cooked
- 🦐 **Seafood** — fast, high-heat
- 🥦 **Veggie** — everyday, forgiving
Click the **?** on any curry card for a proper ingredient list, cooking times, and real improvisation tips.
## Bonus ingredients
Rare glowing items drop mid-wave. Shoot them to collect:
- 🥭 **Mango** — 2× score for 6s
- 🥥 **Coconut** — chills every ingredient to 40% speed
- 🍋 **Lime** — peppercorns pierce through everything
- 🟤 **Tamarind** — combo locked, stun immune
- 🌿 **Mint** — instant +15 combo
Effects stack.
## Made for
Ultimate AI-Powered Game Jam #3 — theme: **CURRY** / hidden: **PEPPER**
Built solo in 72 hours with Claude as an AI pair-programmer. Every ingredient mesh, sound effect, and music track is generated at runtime from code — no pre-made assets, no external asset packs. The curry surface is a custom trail-map shader. The soundtrack is six procedural soundscapes, one per curry.
**Single HTML file. Runs in your browser. No download.**
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Feedback very welcome — especially if you find a way to break it.
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**AI Disclosure:** Every asset in this game — meshes, shaders, SFX, music — was generated procedurally by code written with Claude (Anthropic). No external asset packs, no pre-made music, no imported models. The AI-generated code was hand-integrated and iterated on across the jam.
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TESTERS: CHECK THE DEBUG
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Caring4Change |
| Genre | Action |
| Tags | Arcade, bullet-heck, Bullet Hell, Cooking, curry, Retro, Score Attack, Top-Down, Twin Stick Shooter, wave-based |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |




Comments
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Super cool game!
Thanks.